atSDK

Overview

An atClient is any client application which uses the atProtocol to interact with an atServer. This can be anything from a desktop application to a small background service running on a microcontroller.

The atClient SDKs provide everything you need to write an application which implements the atProtocol. This SDK reference is generic and has been broken up into sections to show the basic principles, to get coding take a look at the tutorials.

Sections

How to authenticate an atClient to an atServer

Learn how to create atIDs for your chosen platform

How to do basic CRUD operations on an atServer

How to send and receive real-time events

How to sync and persist data with an atServer

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